Parkour
Parkour is going from one location to another as fast and efficient as possible while overcoming urban or natural obstacles.
Parkour is a sports and training dicipline that developed from military
obstaccle course trainings. And was further developed by urban street trainings where you go
from one place to the other as fast and efficient as possible while overcoming obstacles like
walls, rails, fences, stairs, small buildings and more.
Parkour movements include: Running, sprinting, climbing, jumping, fall breaking, rolling,
vaulting (Jumping over rails or fences), swinging, quadrupedal movement,
and other movements.
Parkour can basicly be practised everywhere.
Like on interesting urban settings, in nature and in a gym
with set ups like bars and leveled hightened places and set ups.
And in a gym matts can be used to break the fall.
Important aspects:
1: Agility, Strength, Flexebilty, Balance and Endurance
2: Coordination and precision. And being able to know what you can and can't do
3: Willpower
Important parkour movements:
Vaulting
-Vaulting over obstacles like bars
Arm Jumps
-Jumping and landing feet-first on a vertical surface,
catching the horizontal top with the hands.
Rolling and landing better
-Using a rolling motion to help absorb impacts, especially when jumping from certain hights
Wall jump
-Running towards a certain highted wall and then jumping and pushing off the wall with a
foot to reach the top of the wall with the hands.
More parkour trainings and movements:
Jumping:
Vertical jump
Broad jump
Angled jumps
Rolls
Forwards
Backwards
And sideways
Vaults:
Two handed vault
Safety Vault
Speed Vault
Lazy Vault
Thief Vault
Dash Vault
Kong Vault, also known as monkey vault
Kash Vault
Side Vault
Turn Vault
Reverse vault or barrel vault
Landings:
Precision
Cat
Crane
Safety Tap
Roll
Quadrupedal landing
Bar techniques:
Lache
Underbar
Bar kip
Muscle up
Extra: Grabbing a vertical bar with one hand to do a turn
Wall techniques:
Climb up
Cat
Wallrun
Tic tac
Quadrupedal Landing
Movement combinations:
Double Kong
Pop Vault
Cat to cat
Extra:
Roofing: (I'd advice to do this only with permission and from survivable hights)
Jumping from one roof to another
A possible broader history and more roots that helped develop parkour:
Military obstacle courses, urban running, catch or getaway developments (people who train to get from one place to another by overcoming obstacles as fast and efficient as possible),
stuntman (who do stunts without equipment) and ninjitsu (unequiped) climbing and getting away fast or catching someone. It was basicly already done and practised before it really became a sports.
Teams:
There are parkour teams
Competitions:
There are parkour competitions
Safety:
Parkour is dangerous to even very dangerous so it is important that a person
knows what he is doing.
And for people starting parkour I'd advice to start with
the simple and less dangerous trainings and movements.
My other writings about parkour:
Parkour: http://jeffreykoelewijn-sports.blogspot.nl/2017/12/parkour.html
By Jeffrey Koelewijn
From Holland
And I might make a more complete version later, explaining all the trainings and movements further
My sports blog, sports notes and writings. Strength sports, fighting sports and more. Jeffrey Koelewijn.
Posts tonen met het label Traceur. Alle posts tonen
Posts tonen met het label Traceur. Alle posts tonen
maandag 8 januari 2018
zondag 31 december 2017
Parkour
Parkour
I would advice to keep it safe, especially in the beginning
And before starting I'd advice to do a warm up and first get some training
and experience
Parkour is going somewhere through a complex environment with urban or natural obstacles as fast and efficient as possible.
Interesting parkour trainings and or competitions:
A parkourse with urban and or natural obstacles or hard to reach places where you need to touch the places
With or without time
Getting from place A to B with urban and or natural obstacles or hard to clear spaces as fast
and efficient as possible
With or without time
Going from A to B as liniear as possible
Tag
One chases the other and tries to touch him
So one in persuit and one on the run
Don't touch the ground
Trainings:
Callisthenics
Pull ups
Squats
Push ups
And more
Jumping
-Vertical jump
-Broad jump
-Angled jumps
Landing softly
-Normal jump and land softly
-Landing softly with also using the hands
-Landing softly through rolling
Jumping over gaps, clearing gaps
Jumping over obstacles
Jumping over obstacles with using the hands
Clearing hights, Landing well
Jumping on to walls and buildings by running onto the wall
Going under a rail or fence
Rolls
-Forward
-Backwards
-And sideways
Flexebility
Dynamic
And static
Climbing
-Climbing on to places
-Climbing on to certain hight walls
Sprinting
Running
Balance
Grip
Precision and calculation
Knowing if you can
Calculating if you can
Training for precision, landing for example where you want to land
By Jeffrey Koelewijn
-Will be updated
I would advice to keep it safe, especially in the beginning
And before starting I'd advice to do a warm up and first get some training
and experience
Parkour is going somewhere through a complex environment with urban or natural obstacles as fast and efficient as possible.
Interesting parkour trainings and or competitions:
A parkourse with urban and or natural obstacles or hard to reach places where you need to touch the places
With or without time
Getting from place A to B with urban and or natural obstacles or hard to clear spaces as fast
and efficient as possible
With or without time
Going from A to B as liniear as possible
Tag
One chases the other and tries to touch him
So one in persuit and one on the run
Don't touch the ground
Trainings:
Callisthenics
Pull ups
Squats
Push ups
And more
Jumping
-Vertical jump
-Broad jump
-Angled jumps
Landing softly
-Normal jump and land softly
-Landing softly with also using the hands
-Landing softly through rolling
Jumping over gaps, clearing gaps
Jumping over obstacles
Jumping over obstacles with using the hands
Clearing hights, Landing well
Jumping on to walls and buildings by running onto the wall
Going under a rail or fence
Rolls
-Forward
-Backwards
-And sideways
Flexebility
Dynamic
And static
Climbing
-Climbing on to places
-Climbing on to certain hight walls
Sprinting
Running
Balance
Grip
Precision and calculation
Knowing if you can
Calculating if you can
Training for precision, landing for example where you want to land
By Jeffrey Koelewijn
-Will be updated
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